• Anarchodiscordian Agitprop Dump #2

    Avast ye! We have moar agitprop for your terrorist-y needs!
    We're starting this one with a nice little shirt design for all you millenials who can't afford basic housing because of their horrible, *horrible* avocado addiction. <sub>PS: If you're...
  • Anarchodiscordian Agitprop Dump

    Lately, we have been especially <strike>fucked in the head</strike>
    productive on the artsy side of things and managed to cook up some
    semi-decent anarchodiscordian agitprop for you fuckheads to freely
    use, including the inkscape SVG sources to...
  • poobrains devlog #7

    Greetings fellow intertube traveller, 
    While this site hasn't seen many updates in terms of content,
    poobrains development is still continuing, if at a slower pace.
    The biggest news in the department of shit that's been done is
    that poobrains...
  • Introducing… gulik!

    I've been awful quiet on this intertube thingamabob as of late and the
    three-and-a-half people following [poobrains][tag/poobrains] progress might have noticed
    a distinct lack of activity on that project as well.
    *(upcoming post on that...
  • poobrains devlog #6

    A few months have passed since I last wrote anything about [poobrains][tag/poobrains]'
    development and I think it's about time I told you what I was up to since
    then. It's been a lot, so this is probably going to be a semi-long post,
    even without...
  • poobrains devlog #5

    ## Progress on SVG integration ##
    Besides more fixes than I can even remember, some more form work, styling and
    templating work, I've put a couple hours into beginning SVG integration.
    This is by no means done, but it can already plot multiple...
  • poobrains devlog #4

    ## Form overhaul complete (I think?) ##
    I have finished the form system overhaul. It has taken almost two months,
    but now all superfluous stuff from before the move to `click.types` for type
    coercion has been killed dead. It...
  • poobrains devlog #3

    ## forms & candy ##
    More work done on the form system, but the cleanup isn't quite finished yet.
    Moved support for choices (whitelist validation + `<datalist>` autocompletion)
    and multiple values into the base form `Field` class and started...